::item "CementDust" "GroundComfrey"::
::->ratio:: 1.0/400
::->result:: LIQUID_OBJ
::->result_amt:: 1.0
::->func:: ({
(: $3->set_name("muck") :),
(: $3->set_short("yucky muck") :),
(: $3->set_long("This is yucky muck, $pile_size$.") :),
(: $3->set_medium_alias("StrengthMuck") :),
(: $3->add_eat_effect("/std/effects/ingested/strength_boost", 1) :)
})