::item "GroundFloppyMadman" "Water"::
::->ratio:: 1.0/400
::->result:: LIQUID_OBJ
::->result_amt:: 1.0
::->func:: ({
(: $3->set_name( "water" ) :),
(: $3->set_short( "pale brownish green water" ) :),
(: $3->set_long("This is some pale green water, with "
"a brownish tint to it, about $pile_size$.\n") :),
(: $3->set_medium_alias("SpellcheckPotion") :),
(: $3->add_eat_effect( "/std/effects/ingested/potion_spellcheck",
this_player()->query_skill_bonus(
"magic.methods.physical.brewing" ) / 10 ) :)
})