// Autogenned file
inherit WEAPON_OBJ;
void setup(){
set_name("sword" );
set_short("two-handed sword" );
add_adjective(({ "two-handed", "two", "handed" }) );
set_main_plural("two-handed swords" );
add_plural("swords" );
set_long("This massive sword is actually bigger than most people. "
"You'd need to be quite strong to wield it, but if you could "
"it'd really hurt.\n" );
set_weight(70 );
set_value(8000 );
new_weapon(6000 );
set_damage_chance(10 );
add_attack("chop", 100, ({ 40, 3, 30 }), "sharp", "sharp", 0 );
add_attack("slice", 50, ({ 25, 5, 50 }), "sharp", "sharp", 0 );
set_no_limbs(2 );
add_immune("sharp" );
} /* setup() */