// Autogenned file
inherit WEAPON_OBJ;
void setup(){
set_name("katana" );
set_short("katana" );
add_plural("swords" );
add_alias("sword" );
set_long("This slightly curved oriental long sword is "
"perfectly balanced with a blade of the finest "
"quality. It looks extremely sharp and strong.\n" );
set_material("steel" );
set_weight(32 );
new_weapon(5000 );
set_damage_chance(5 );
set_value(10000 );
add_attack("chop", 50, ({ 10, 3, 40 }), "sharp", "sharp" );
add_attack("slice", 50, ({ 10, 3, 40 }), "sharp", "sharp" );
add_attack("pierce", 30, ({ 17, 4, 50 }), "pierce", "pierce");
} /* setup() */