// Autogenned file inherit WEAPON_OBJ; void setup(){ set_name( "crowbar" ); set_short( "crowbar" ); add_plural( "bars" ); add_alias( "bar" ); set_long( "This is a long crowbar, made of steel. Part of the " "standard tool of every burglar and miner, it is perfect " "for prying loose rocks and ore, and for opening windows " "and safes.\n" ); set_weight( 80 ); set_value( 400 ); new_weapon( 800 ); set_damage_chance(2 ); add_attack( "bash", 50, ({ 15,4,40 }), "blunt", "blunt", 0); } /* setup() */