// Autogenned file
inherit WEAPON_OBJ;
void setup(){
set_name( "crowbar" );
set_short( "crowbar" );
add_plural( "bars" );
add_alias( "bar" );
set_long( "This is a long crowbar, made of steel. Part of the "
"standard tool of every burglar and miner, it is perfect "
"for prying loose rocks and ore, and for opening windows "
"and safes.\n" );
set_weight( 80 );
set_value( 400 );
new_weapon( 800 );
set_damage_chance(2 );
add_attack( "bash", 50, ({ 15,4,40 }), "blunt", "blunt", 0);
} /* setup() */