// Autogenned file
inherit WEAPON_OBJ;
void setup(){
set_name("stiletto" );
set_short("stiletto" );
add_alias("knife" );
add_adjective("slender" );
set_main_plural("stilettoes" );
add_plural("knives" );
set_long("This is a slender knife with a dark steel blade, and sharp tip. "
"It's perfect for slipping between someone's ribs.\n" );
set_weight(7 );
set_value(2000 );
new_weapon(2000 );
set_damage_chance(8 );
add_attack( "stab", 70, ({ 40, 4, 20 }), "pierce", "pierce" );
add_attack("pierce", 50, ({ 50, 3, 30 }), "pierce", "pierce" );
set_no_limbs(1);
} /* setup() */