// Autogenned file
inherit WEAPON_OBJ;
void setup(){
set_name("knife" );
set_short("small knife" );
add_adjective(({ "small" }) );
add_alias("utensil" );
add_plural("utensils" );
set_long("This small knife might be the sort of thing "
"you'd use to peel an apple, slice carrots or "
"stab in someone's kidney. You could say "
"that it's a multi-purpose utensil.\n" );
set_weight(6 );
set_value(50 );
new_weapon(500 );
set_damage_chance(3 );
add_attack("slash", 70, ({ 5, 2, 20 }), "sharp", "sharp", 0 );
add_attack("stab", 40, ({ 10, 2, 30 }), "pierce", "pierce", 0);
} /* setup() */