// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("bracelet" );
set_short("gold skull-motif bracelet" );
add_adjective(({"gold", "skull-motif"}) );
set_main_plural("gold skull-motif bracelets" );
add_alias( "jewellery" );
add_plural("jewellery" );
set_long("This is a very nice ring that has been lovingly crafted "
"from gold. It is engraved with a large, horned skull.\n" );
set_weight(2 );
set_value(6000 );
add_property("shop type", "jewellers" );
set_type("bracelet" );
setup_armour(640 );
set_damage_chance(7);
} /* setup() */