// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
  set_name("ring" );
  set_short("ruby ring" );
  add_adjective("ruby" );
  add_plural("jewellery" );
  add_alias( "jewellery" );
  set_long("This is an expensive looking golden ring set with a heart shaped ruby.\n" );
  set_weight(1 );
  set_value(50000 );
  add_property("shop type", "jewellers" );
  set_type("ring" );
  setup_armour(320 );
  set_damage_chance(7);
} /* setup() */