// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("earring" );
set_short("occult cat earring" );
add_adjective(({ "occult", "cat" }) );
add_plural("jewellery" );
add_alias( "jewellery" );
set_main_plural("occult cat earrings" );
set_long( "From a simple silver ring hangs a cat crafted from some occult "
"black metal. Claws and teeth of bronze keep bad vibrations at bay, "
"while providing a nice scratching feeling to your aura.\n" );
set_weight( 1 );
set_value( 2500 );
setup_armour( 500 );
set_type( "earring" );
set_damage_chance( 7 );
add_property("shop type", "jewellers" );
add_property("occult jewellery", 1);
} /* setup() */