// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("earring" );
set_short("ibis earring" );
add_adjective("ibis" );
set_main_plural("ibis earrings" );
add_alias( "jewellery" );
add_plural(({"ibis earrings", "jewellery"}) );
set_long("This is a large gold earring. It has a hoop in which "
"is the image of an Ibis' head. The gold has been painted "
"red, blue and white.\n" );
set_weight(1 );
set_value(5000 );
add_property("shop type", "jewellers" );
set_type("earring" );
setup_armour(640 );
set_damage_chance(7);
} /* setup() */