// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("necklace" );
set_short("gold necklace" );
add_adjective("gold" );
add_plural("jewellery" );
add_alias( "jewellery" );
set_main_plural("gold necklaces" );
set_long("This is a very nice necklace that has been lovingly crafted from "
"gold. It's made of lots of little links joined together.\n" );
set_weight(2 );
set_value(3200 );
add_property("shop type", "jewellers" );
set_type("necklace" );
setup_armour(640 );
set_damage_chance(7);
} /* setup() */