// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
  set_name("ring" );
  set_short("copper ring" );
  add_adjective("copper" );
  add_plural("jewellery" );
  add_alias( "jewellery" );
  set_main_plural("copper rings" );
  set_long("This is a very nice ring that has been lovingly crafted "
           "from copper.  It's engraved with leaf-patterns running "
	   "around the outside.\n" );
  set_weight(1 );
  set_value(200 );
  add_property("shop type", "jewellers" );
  set_type("ring" );
  setup_armour(320 );
  set_damage_chance(7);
} /* setup() */