// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("toga" ); set_short("white toga" ); add_adjective(({"white", "cotton"}) ); add_alias(({ }) ); add_plural(({"togas"}) ); set_long( "A toga resembling a bedsheet. It looks like it might have " "a pocket, or that might be a fold in the sheets.\n" ); set_weight( 3 ); set_value( 10 ); setup_clothing( 100 ); add_immune_to(({ }) ); set_type( "cloak" ); set_damage_chance( 15 ); add_pocket("side", 20); } /* setup() */