// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("robe" );
set_short("white cotton robe" );
add_adjective(({ "white", "cotton"}) );
add_plural(({ "white cotton robes" }) );
set_long( "A simple, white, cotton, robe.\n" );
set_weight( 50 );
set_value( 300 );
setup_clothing( 1000 );
add_immune_to(({ }) );
set_type( "robe" );
set_damage_chance( 20);
} /* setup() */