// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("backpack" );
set_short("large backpack" );
add_adjective(({ "large" }) );
set_main_plural("large backpacks" );
set_long("This is a large canvas backpack with a couple of "
"hefty straps to support it on each shoulder - you "
"could wear it on just one shoulder, although it "
"would be awkward. It is quite capacious.\n" );
set_weight(40 );
set_value(5000 );
set_type("sash" );
setup_clothing(800 );
set_damage_chance(15 );
add_pocket("main", 200 );
add_pocket("main", 100 );
add_pocket("side", 40 );
add_pocket("side", 40 );
add_pocket("top", 20 );
add_wear_effect("/std/effects/attached/single_shoulder");
} /* setup() */