// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("sash" );
set_short("green sash" );
add_adjective(({ "green", "silk" }) );
set_main_plural("green sashes" );
set_long("This fine sash of green silk is just the kind a third level wizard would wear.\n" );
set_weight(4 );
set_value(2000 );
set_type("sash" );
setup_clothing(80);
} /* setup() */