// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("cap" );
set_short("green peaked cap" );
set_long("This is a roguish peaked cap, with a feather stick in it, "
"the height of fashion, provided you go far enough out "
"into the country.\n" );
set_type("hat" );
add_adjective(({"green", "peaked"}) );
set_value(178 );
set_weight(3 );
setup_clothing( 3287 );
set_damage_chance(4);
} /* setup() */