// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("dress" );
set_short("black cotton dress" );
add_adjective(({"black", "cotton"}) );
add_alias(({ }) );
add_plural(({"dresses"}) );
set_long( "Black cotton dress. This dress has several pockets, about the "
"right size for putting knives and stolen coins in.\n" );
set_weight( 3 );
set_value( 1000 );
setup_clothing(100 );
add_immune_to(({ }) );
set_type(({"skirt","shirt"}) );
set_damage_chance( 15 );
add_pocket("side", 20 );
add_pocket("side", 20);
} /* setup() */