// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("sabatons" );
set_short("pair of steel sabatons" );
add_adjective(({"pair", "of", "steel"}) );
set_main_plural("pairs of steel sabatons" );
set_long("This is a pair of stylish metal boots, with "
"over-laping plates across the front of the foot "
"to allow easier movement. You could really "
"do some damage to a dancing partner while "
"wearing these.\n" );
set_material("steel" );
set_type("boot" );
set_weight(30 );
setup_armour(3000 );
set_value(2700 );
set_damage_chance(5 );
add_ac("sharp", "sharp", 100 );
add_ac("blunt", "blunt", 80 );
add_ac("pierce", "pierce", 60);
} /* setup() */