// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("spangenhelm" );
set_short("spangenhelm" );
set_long("This is conical helm, hammered from a single piece "
"of iron. It has a metal nasal bar jutting out "
"from its front, to deflect blows from the face.\n" );
set_material("iron" );
set_type("helmet" );
set_weight(30 );
setup_armour(30000 );
set_value(1800 );
set_damage_chance(10 );
add_ac("sharp", "sharp", 80 );
add_ac("blunt", "blunt", 65 );
add_ac("pierce", "pierce", 55);
} /* setup() */