/**
* This is the main include for all thief type things.
* @author Sandoz
*/
/** This defines the time in which the "stolen" property will wear out. */
#define THEFT_PROP_TIMEOUT (60*60*24) // 1 day.
/** This defines the skill requirements for different covert commands. */
#define SKILL_REQS ([ \
"hide" : ([ "covert.hiding.person" : 15 ]), \
"sneak" : ([ "covert.stealth" : 15 ]), \
"steal" : ([ "covert.manipulation.stealing" : 25 ]), \
"shoplift" : ([ "covert.manipulation.sleight-of-hand" : 25 ]), \
"peek" : ([ "covert.stealth" : 10 ]), \
"lpick" : ([ "covert.lockpick.doors" : 50, \
"covert.casing.place" : 30 ]), \
])
#define LPICK_COST 50