#ifndef __SYS__CMR
#define __SYS__CMR
/**
* This file defines useful things for the cmr_handler and cmr_library.
* In particular it defines the MINERALS, MINERAL_ADJECTIVES and SKILLS arrays
* used when adding materials to the handler.
* @author Deutha
* @see add_material
*/
#define MINERALS 0
#define GEMS 1
#define METALS 2
#define WOODS 3
#define MATERIALS ({ "mineral", "gem", "metal", "wood" })
#define MATERIAL_ADJECTIVES ({ "mineral", "gem", "metallic", "wooden" })
#define KNOWN 0
#define MAGIC 1
#define OS 2
#define OW 3
#define OVG 4
#define OVJ 5
#define LEARNT 99
#define SKILLS ({ \
"none", \
"magic", \
"crafts.smithing", \
"crafts.carpentry", \
"other.valueing.gems", \
"other.valueing.jewellery", \
})
#define CMR_HANDLER "/handlers/cmr_handler"
#define CMR_LIBRARY "/handlers/cmr_library"
#endif /* __SYS__CMR */