#ifndef __SYS__ARMOURY #define __SYS__ARMOURY #define ARMOURY "/handlers/armoury" #define ARM_A_SIZE 15 #define A_OBJ 0 #define A_ANAME 1 #define A_ALIAS 2 #define A_PLURALS 3 #define A_ADJ 4 #define A_SHORT 5 #define A_LONG 6 #define A_WEIGHT 7 #define A_VALUE 8 #define A_COND 9 #define A_CHANCE 10 #define A_ATYPE 11 #define A_DEX_MINUS 12 #define A_ARMOURS 13 #define A_IMMUNE 14 /* weapons junk... */ #define WEAP_A_SIZE 14 #define W_OBJ 0 #define W_NAME 1 #define W_ALIAS 2 #define W_PLURALS 3 #define W_ADJ 4 #define W_SHORT 5 #define W_LONG 6 #define W_WEIGHT 7 #define W_VALUE 8 #define W_COND 9 #define W_DAM_CHANCE 10 #define W_SKILL 11 #define W_ATTACKS 12 #define W_UNDAMAGE 13 #endif /* __SYS__ARMOURY */