.\"return an object to its just-loaded state .DT reload_object $MUDNAME$ driver help reload_object .SH Name .SI 5 reload_object - return an object to its just-loaded state .EI .SH Synopsis .SI 5 void reload_object( object ob ); .EI .SH Description .SP 5 5 When reload_object() is called on `ob', all the driver-maintained properties are re-initialized (heart_beat, call_outs, light, shadows, etc), all variables are re-initialized, and create() is called. It has a similar effect to destructing/reloading the object, however, no disk access or parsing is performed. .EP .SH See also .SI 5 new(), clone_object(), destruct() .EI