#include "defs.h"
inherit TERRAIN_OUTSIDE;
void setup() {
set_determinate("a ");
set_short("sandy wasteland");
set_long("This is just one small section of an endless expanse of "
"sand.\n");
add_item("sand", "It's sand. There isn't much to say about it.");
add_property("climate", ({ 40, -100, -100 }) );
} /* setup() */