/*
* Summary for the npc_school
* Jan '02 by Avelan
*/
#include "defs.h"
inherit ROOM_OBJ;
void setup(){
set_light(70);
set_zone("npc_school");
set_short("npc school summary");
set_long("So, now you should have some idea"
" on how to do a simple npc that only stands"
" in room, an npc which wanders around, an"
" interactive npc which responds to tells and"
" also how to clone npcs to a room via a search"
" function.\nThere is still a lot to learn, no "
"doubt about it but you're not alone so remember"
" to ask for help whenever you need it.\n");
add_exit("finish",NPCSCHOOL+"start","path");
add_exit("back",NPCSCHOOL+"npc_school06","path");
} /* setup() */