/*
* Example clothing object for the npc_school.
* Converted from Mahray's black_cotton_trousers
*/
/*
* You need to inherit the main clothing object.
*/
inherit CLOTHING_OBJ;
void setup(){
set_name("trousers");
set_short("pair of black cotton trousers");
set_main_plural("pairs of black cotton trousers");
add_adjective(({"pair of","black","cotton"}) );
add_plural(({"trousers"}));
set_long("This is a pair of simple but well made cotton trousers, dyed "
"black. They appear to have been used hard and long, with numerous "
"stains and marks running down both legs. The right knee seems to "
"have been patched sometime in the past, as have a few areas on the "
"seat of the trousers.\n");
setup_clothing(7500);
set_weight(10);
set_type("trousers");
set_damage_chance(20);
set_value(1300);
add_pocket("side",20);
add_pocket("side",20);
set_material("cotton");
add_property("group object",1);
} /* setup() */