/* * Example clothing object for the npc_school. * Converted from Mahray's black_cotton_trousers */ /* * You need to inherit the main clothing object. */ inherit CLOTHING_OBJ; void setup(){ set_name("trousers"); set_short("pair of black cotton trousers"); set_main_plural("pairs of black cotton trousers"); add_adjective(({"pair of","black","cotton"}) ); add_plural(({"trousers"})); set_long("This is a pair of simple but well made cotton trousers, dyed " "black. They appear to have been used hard and long, with numerous " "stains and marks running down both legs. The right knee seems to " "have been patched sometime in the past, as have a few areas on the " "seat of the trousers.\n"); setup_clothing(7500); set_weight(10); set_type("trousers"); set_damage_chance(20); set_value(1300); add_pocket("side",20); add_pocket("side",20); set_material("cotton"); add_property("group object",1); } /* setup() */