/*
* Function information room
* Feb 7 '02 by Avelan
*/
#include "defs.h"
inherit ROOM_OBJ;
void setup(){
set_light(80);
set_short("function room");
set_long("set_value() sets the value for the item."
" Currently there are no standards written down"
" for the prices but generally i'd say that items"
" worth more than 10000 are very valuable.\n"
"Syntax:\nset_value(value);\nExample:\n"
"set_value(5000);\n");
add_exit("back",ITEMSC+"basic_start","path");
} /* setup() */