/*
* Function information room
* Feb 7 '02 by Avelan
*/
#include "defs.h"
inherit ROOM_OBJ;
void setup(){
    set_light(80);
    set_short("function room");
    set_long("set_value() sets the value for the item."
      "  Currently there are no standards written down"
      " for the prices but generally i'd say that items"
      " worth more than 10000 are very valuable.\n"
      "Syntax:\nset_value(value);\nExample:\n"
      "set_value(5000);\n");
    add_exit("back",ITEMSC+"basic_start","path");
} /* setup() */