/*
* Function information room
* Feb 7 '02 by Avelan
*/
#include "defs.h"
#include <colour.h>
inherit ROOM_OBJ;
void setup(){
set_light(80);
set_short("function room");
set_long("set_short() sets the short description of the"
" item. This is what you will see when you for example"
" check your inventory. It's also used for messages when"
" you for example pick the items up or drop them.\n"
"Example:\nset_short(\"silver chainmail\");\nThe short"
" description should only be a couple of words long."
"And always in lowercase letters, the parser automatically"
" add a determinate infront of it if you haven't set one"
" yourself. More info about that in the set_determinate"
" room.\n");
add_exit("back",ITEMSC+"basic_start","path");
} /* setup() */