/*
* Function information room
* Feb 7 '02 by Avelan
*/
#include "defs.h"
inherit ROOM_OBJ;
void setup(){
set_light(80);
set_short("function room");
set_long("set_name() sets the name for the item."
" The name of the item is _always_ a one word name."
" If you haven't set a short description for the item,"
" the name will be used as one. Also a plural of the name"
" is added automatically so you don't need to add it.\n\n"
"Syntax:\nset_name(\"name\");\nExample:\nset_name(\"sword\");\n");
add_exit("back",ITEMSC+"basic_start","path");
} /* setup() */