// cat.c
// A generic moving monster. Wanders around on its own power.
// Comments on monster properties are found in /obj/foobird.c
// Mobydick, 3-29-93.
#include <mudlib.h>
inherit MONSTER ;
void create () {
object ob1, ob2, ob3 ;
::create() ;
seteuid(getuid()) ;
set ("short", "a black cat") ;
set ("long",
"The cat is large and is jet black all over. It smirks back at you in the\n"+
"way that cats everywhere do.\n") ;
set ("id", ({ "cat", "black cat" }) ) ;
set ("capacity", 500) ;
set ("max_cap", 500) ;
set ("max_vol", 100) ;
set ("volume", 100) ;
set ("mass", 1500) ;
set ("bulk", 120) ;
set_name ("cat") ;
set ("gender", "male") ;
enable_commands() ;
set_living_name("cat") ;
set ("hit_points", 10) ;
set ("max_hp",10) ;
set ("attack_strength", 12) ;
set ("damage", ({ 2,4 }) ) ;
set ("weapon_name", "claws") ;
set ("stat/strength", 6) ;
set ("stat/dexterity", 22) ;
set_skill("attack", 12, "strength") ;
set_skill("defense", 14, "dexterity") ;
set_verbs( ({ "slash at", "lunge at", "swipe at" }) ) ;
// This monster moves around by itself.
set ("moving", 1) ;
set ("speed", 8) ;
}