EQUIP_ARMOR(L) LOCAL FUNCTIONS EQUIP_ARMOR(L)
NAME
equip_armor() - cause a monster to equip a piece of armor.
SYNOPSIS
void equip_armor (object armor) ;
DESCRIPTION
The equip_armor() lfun is defined in /std/monster.c. It
causes the monster to equip the piece of armor passes as
argument. It does not check that the monster actually
possesses the armor - you need to check this yourself. It
sets the monster's appropriate armor property and unequips
any armor that the monster was previously equipping of that
type.
SEE ALSO
unequip(), unequip_armor(), /std/armor.c, /std/monster.c.
AUTHOR
Mobydick@TMI-2
TMI-2 Release 0.9 Last change: 4-2-93