// A basic grid room, with non-grid exits.
// Mobydick@TMI-2, 9-3-92
#include <mudlib.h>
inherit ROOM ;
void create () {
::create() ;
set_outside("Fooland") ;
set ("short", "Outside the north gates of Footown") ;
set ("long",
"You are standing outside the north gates of Footown. Two roads\n"+
"lead through the town: one runs west to Smallville and the other\n"+
"runs north, parallel to the Flowing River which is to the east.\n"+
"South will take you inside Footown's walls.\n") ;
set ("exits", ([
"north" : "/d/grid/rooms/10,7.grid",
"east" : "/d/grid/rooms/11,8.grid",
"west" : "/d/grid/rooms/11,6.grid",
"south" : "/d/Fooland/nmain"
]) ) ;
}