ds2.1.1/bin/
ds2.1.1/extra/wolfpaw/
ds2.1.1/lib/cmds/admins/
ds2.1.1/lib/cmds/common/
ds2.1.1/lib/cmds/creators/include/
ds2.1.1/lib/cmds/creators/include/SCCS/
ds2.1.1/lib/daemon/services/
ds2.1.1/lib/doc/
ds2.1.1/lib/doc/efun/all/
ds2.1.1/lib/doc/efun/arrays/
ds2.1.1/lib/doc/efun/buffers/
ds2.1.1/lib/doc/efun/compile/
ds2.1.1/lib/doc/efun/floats/
ds2.1.1/lib/doc/efun/functions/
ds2.1.1/lib/doc/efun/general/
ds2.1.1/lib/doc/efun/mixed/
ds2.1.1/lib/doc/efun/numbers/
ds2.1.1/lib/doc/efun/parsing/
ds2.1.1/lib/doc/faq/
ds2.1.1/lib/doc/hbook/
ds2.1.1/lib/doc/help/classes/
ds2.1.1/lib/doc/lpc/basic/
ds2.1.1/lib/doc/lpc/concepts/
ds2.1.1/lib/doc/lpc/constructs/
ds2.1.1/lib/doc/lpc/etc/
ds2.1.1/lib/doc/lpc/intermediate/
ds2.1.1/lib/doc/lpc/types/
ds2.1.1/lib/doc/misc/
ds2.1.1/lib/doc/old/
ds2.1.1/lib/domains/Ylsrim/
ds2.1.1/lib/domains/Ylsrim/adm/
ds2.1.1/lib/domains/Ylsrim/armor/
ds2.1.1/lib/domains/Ylsrim/broken/
ds2.1.1/lib/domains/Ylsrim/fish/
ds2.1.1/lib/domains/Ylsrim/meal/
ds2.1.1/lib/domains/Ylsrim/npc/
ds2.1.1/lib/domains/Ylsrim/obj/
ds2.1.1/lib/domains/Ylsrim/virtual/
ds2.1.1/lib/domains/Ylsrim/weapon/
ds2.1.1/lib/domains/campus/adm/
ds2.1.1/lib/domains/campus/etc/
ds2.1.1/lib/domains/campus/meals/
ds2.1.1/lib/domains/campus/npc/
ds2.1.1/lib/domains/campus/txt/ai/charles/
ds2.1.1/lib/domains/campus/txt/ai/charles/bak2/
ds2.1.1/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.1.1/lib/domains/campus/txt/ai/charly/
ds2.1.1/lib/domains/campus/txt/ai/charly/bak/
ds2.1.1/lib/domains/campus/txt/jenny/
ds2.1.1/lib/domains/default/creator/
ds2.1.1/lib/domains/default/doors/
ds2.1.1/lib/domains/default/etc/
ds2.1.1/lib/domains/default/weap/
ds2.1.1/lib/domains/town/doors/
ds2.1.1/lib/domains/town/txt/
ds2.1.1/lib/domains/town/txt/shame/
ds2.1.1/lib/domains/town/virtual/
ds2.1.1/lib/lib/comp/
ds2.1.1/lib/lib/lvs/
ds2.1.1/lib/lib/user/
ds2.1.1/lib/lib/virtual/
ds2.1.1/lib/log/
ds2.1.1/lib/obj/book_source/
ds2.1.1/lib/obj/include/
ds2.1.1/lib/realms/template/
ds2.1.1/lib/realms/template/area/armor/
ds2.1.1/lib/realms/template/area/npc/
ds2.1.1/lib/realms/template/area/obj/
ds2.1.1/lib/realms/template/area/room/
ds2.1.1/lib/realms/template/area/weap/
ds2.1.1/lib/realms/template/bak/
ds2.1.1/lib/realms/template/cmds/
ds2.1.1/lib/save/kills/o/
ds2.1.1/lib/secure/cfg/
ds2.1.1/lib/secure/cfg/classes/
ds2.1.1/lib/secure/cfg/races/SCCS/
ds2.1.1/lib/secure/cmds/creators/include/
ds2.1.1/lib/secure/cmds/players/
ds2.1.1/lib/secure/cmds/players/include/
ds2.1.1/lib/secure/daemon/include/
ds2.1.1/lib/secure/lib/
ds2.1.1/lib/secure/lib/include/
ds2.1.1/lib/secure/lib/net/
ds2.1.1/lib/secure/lib/net/include/
ds2.1.1/lib/secure/lib/std/
ds2.1.1/lib/secure/modules/
ds2.1.1/lib/secure/npc/
ds2.1.1/lib/secure/obj/include/
ds2.1.1/lib/secure/room/
ds2.1.1/lib/secure/save/
ds2.1.1/lib/secure/save/boards/
ds2.1.1/lib/secure/verbs/creators/
ds2.1.1/lib/shadows/
ds2.1.1/lib/spells/
ds2.1.1/lib/verbs/admins/include/
ds2.1.1/lib/verbs/common/
ds2.1.1/lib/verbs/common/include/
ds2.1.1/lib/verbs/creators/
ds2.1.1/lib/verbs/creators/include/
ds2.1.1/lib/verbs/players/include/SCCS/
ds2.1.1/lib/verbs/rooms/
ds2.1.1/lib/verbs/rooms/include/
ds2.1.1/lib/www/errors/
ds2.1.1/lib/www/images/
ds2.1.1/v22.2b14/
ds2.1.1/v22.2b14/ChangeLog.old/
ds2.1.1/v22.2b14/Win32/
ds2.1.1/v22.2b14/compat/
ds2.1.1/v22.2b14/compat/simuls/
ds2.1.1/v22.2b14/include/
ds2.1.1/v22.2b14/testsuite/
ds2.1.1/v22.2b14/testsuite/clone/
ds2.1.1/v22.2b14/testsuite/command/
ds2.1.1/v22.2b14/testsuite/data/
ds2.1.1/v22.2b14/testsuite/etc/
ds2.1.1/v22.2b14/testsuite/include/
ds2.1.1/v22.2b14/testsuite/inherit/
ds2.1.1/v22.2b14/testsuite/inherit/master/
ds2.1.1/v22.2b14/testsuite/log/
ds2.1.1/v22.2b14/testsuite/single/
ds2.1.1/v22.2b14/testsuite/single/tests/compiler/
ds2.1.1/v22.2b14/testsuite/single/tests/efuns/
ds2.1.1/v22.2b14/testsuite/single/tests/operators/
ds2.1.1/v22.2b14/testsuite/u/
ds2.1.1/v22.2b14/tmp/
ds2.1.1/win32/
#ifndef __MASTER_H
#define __MASTER_H

void create();
void new_read();
void new_write();
void new_groups();
static private void load_access(string cfg, mapping ref);
void flag(string str);
string *epilog(int x);
string privs_file(string file);
void preload(string str);
int valid_write(string file, object ob, string fun);
int valid_read(string file, object ob, string fun);
int valid_apply(string *ok);
int check_access(object ob, string fun, mixed file, string *ok, string oper);
nomask static int check_user(object ob, string fun, string file, string oper);
nomask static int check_domain(object ob, string fun, string file, string o);
object connect(int port);
object compile_object(string str);
static void crash(string err);
int valid_hide(object who);
int valid_override(string file, string nom);
int valid_socket(object ob, string fun, mixed *info);
mixed apply_unguarded(function f);
string error_handler(mapping mp, int caught);
void log_error(string file, string msg);
varargs string standard_trace(mapping mp, int flag);
string trace_line(object obj, string prog, string file, int line);
int different(string fn, string pr);
void master_log_file(string file, string msg);
string make_path_absolute(string file);
int player_exists(string str);
string domain_file(string str);
string author_file(string str);
static int slow_shutdown();
int save_ed_setup(object who, int code);
int retrieve_ed_setup(object who);
string get_save_file_name(string file);
int is_locked();
string *parse_command_id_list();
string *parse_command_plural_id_list();
string *parse_command_adjectiv_id_list();
string *parse_command_prepos_list();
string parse_command_all_word();
void create_save();
object player_object(string nom);
static void eventReset();
int GetResetNumber();

#endif /* __MASTER_H */