#include <lib.h> inherit LIB_ROOM; int readSign() { this_player()->more("/domains/town/txt/hints_sign.txt"); return 1; } static void create() { room::create(); SetClimate("outdoors"); SetAmbientLight(30); SetShort("Village Road Intersection"); SetLong("You are in the main intersection of the village, " "where Saquivor road extends north and south, and a " "narrow track intersects the road from the west. The track " "is somewhat better kept as it continues eastward as a road.\n"+ "%^GREEN%^There is a sign here you can read.%^RESET%^"); SetItems( ([ "sign":"A large sign on the road. To read it, 'read sign'.", ]) ); SetNoModify(0); SetInventory(([ "/domains/town/obj/clocktower" : 1, ])); SetEnters( ([ ]) ); SetRead("sign", (: readSign :) ); SetExits( ([ "north" : "/domains/town/room/road", "east" : "/domains/town/room/vill_road2", "west" : "/domains/town/room/road1", "south" : "/domains/town/room/south_road1", ]) ); } void init(){ ::init(); }