<html><head><title>File multiple_scabbard.c
</title></head><body bgcolor="#ffffff" TEXT="#000030" LINK="#4a529c" VLINK="#b57339">[ <a href="index.html">Package Index</a></code> | <a href="index_std.html">Mudlib Index</a></code> | <a href="index_eff.html">Effect Index</a></code> ]<br><hr><h2>Inherits</h2>
This class inherits the following classes <a href="obj.scabbard.c.html">/obj/scabbard.c</a><hr><h2>Includes</h2>
This class includes the following files <a href="include.move_failures.h.html">/include/move_failures.h</a><hr><h2>Method index</h2>
<dl><dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#do_hurl"><b>do_hurl</b></a>(object *, object *, int)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#query_capacity"><b>query_capacity</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#query_clothing"><b>query_clothing</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#query_pocket_mess"><b>query_pocket_mess</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#query_throwable"><b>query_throwable</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#set_capacity"><b>set_capacity</b></a>(int)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#set_throwable"><b>set_throwable</b></a>(int)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#test_add"><b>test_add</b></a>(object, int, int)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#throw"><b>throw</b></a>(object *, object *)</dl><hr><h2>Public Functions</h2>
These are functions that everyone can access.<p><dl>
.<dt><a name="do_hurl">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>do_hurl</b></a><pre>
int do_hurl(object * knives,
            object * targets,
            int targeted)
</pre>
<dt><a name="query_capacity">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_capacity</b></a><pre>
int query_capacity()
</pre>
<dt><a name="query_clothing">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_clothing</b></a><pre>
int query_clothing()
</pre>
<dt><a name="query_pocket_mess">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_pocket_mess</b></a><pre>
string query_pocket_mess()
</pre>
<dt><a name="query_throwable">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_throwable</b></a><pre>
int query_throwable()
</pre>
<dt><a name="set_capacity">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>set_capacity</b></a><pre>
void set_capacity(int i)
</pre>
<dt><a name="set_throwable">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>set_throwable</b></a><pre>
void set_throwable(int i)
</pre>
<dt><a name="test_add">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>test_add</b></a><pre>
int test_add(object thing,
             int flag,
             int noprint)
</pre>
<dt><a name="throw">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>throw</b></a><pre>
void throw(object * knives,
           object * targets)
</pre>
</dl>
<hr>
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