<html><head><title>File armour.c
</title></head><body bgcolor="#ffffff" TEXT="#000030" LINK="#4a529c" VLINK="#b57339">[ <a href="index.html">Package Index</a></code> | <a href="index_std.html">Mudlib Index</a></code> | <a href="index_eff.html">Effect Index</a></code> ]<br><h2>File /obj/armour.c</h2>
This function is called on an object and causes it to be worn
if it can be by it's environment(), i.e the player carrying it.
<hr><h2>Inherits</h2>
This class inherits the following classes <a href="std.armour_logic.c.html">/std/armour_logic.c</a>, <a href="std.object.c.html">/std/object.c</a> and <a href="std.basic.wearable.c.html">/std/basic/wearable.c</a><hr><h2>Includes</h2>
This class includes the following files <a href="include.virtual.h.html">/include/virtual.h</a> and <a href="include.move_failures.h.html">/include/move_failures.h</a><hr><h2>Method index</h2>
<dl><dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#long"><b>long</b></a>(string, int)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#player_wear"><b>player_wear</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#query_ac"><b>query_ac</b></a>(string, int, string)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#query_armour"><b>query_armour</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#query_full_value"><b>query_full_value</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#query_value"><b>query_value</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#replace_me"><b>replace_me</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o ">
<a href="#setup_armour"><b>setup_armour</b></a>(int)</dl><hr><h2>Public Functions</h2>
These are functions that everyone can access.<p><dl>
.<dt><a name="long">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>long</b></a><pre>
string long(string word,
int dark)
</pre>
<dt><a name="player_wear">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>player_wear</b></a><pre>
void player_wear()
</pre>
<dt><a name="query_ac">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_ac</b></a><pre>
varargs int query_ac(string type,
int amount,
string zone)
</pre>
<dt><a name="query_armour">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_armour</b></a><pre>
int query_armour()
</pre>
<dt><a name="query_full_value">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_full_value</b></a><pre>
int query_full_value()
</pre>
<dt><a name="query_value">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_value</b></a><pre>
int query_value()
</pre>
<dt><a name="replace_me">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>replace_me</b></a><pre>
void replace_me()
</pre>
<dt><a name="setup_armour">
<img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>setup_armour</b></a><pre>
void setup_armour(int number)
</pre>
</dl>
<hr>
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