## Water does bugger all ##
::item "steep:Water"::
::->result:: "/obj/reagents/water.ob"
::->factor:: 1.0
::->func:: ({})
## Cereus ##
::item "steep:CereusTea"::
::->result:: "/obj/reagents/generic_liquid.ob"
::->factor:: 1.0
::->func:: ({
      (: $2->set_name( "liquid" ) :),
      (: $2->set_short( "darker milky acrid liquid" ) :),
      (: $2->add_adjective( ({ "darker", "milky", "acrid", "liquid" }) ) :),
      (: $2->set_long( "This is $amount_size$ of some darker milky acrid liquid.\n" ) :),
      (: $2->set_medium_alias( "SteepedCereus" ) :),
    })
## Skullcap ##
::item "steep:SkullcapTea"::
::->result:: "/obj/reagents/generic_liquid.ob"
::->factor:: 1.0
::->func:: ({
      (: $2->set_name( "liquid" ) :),
      (: $2->set_short( "dark azure liquid" ) :),
      (: $2->add_adjective( ({ "dark", "azure", "liquid" }) ) :),
      (: $2->set_long( "This is $amount_size$ of some dark azure liquid.\n" ) :),
      (: $2->set_medium_alias( "SteepedSkullcap" ) :),
    })