## Water just boils off ##
::item "heat:Water"::
::->result:: "/obj/reagents/water.ob"
::->factor:: 1.0
::->func:: ({})
## Achorion ##
::item "heat:UnheatedAchorionPurple"::
::->result:: "/obj/reagents/generic_liquid.ob"
::->factor:: 0.5
::->func:: ({
(: $2->set_name( "steeped_achorion" ) :),
(: $2->set_short( "purple-grey liquid" ) :),
(: $2->add_adjective( ({ "purple-grey", "liquid" }) ) :),
(: $2->set_long( "This is $amount_size$ of some purple-grey liquid.\n" ) :),
(: $2->set_medium_alias( "UndistilledAchorionPurple" ) :),
})
## Weak Con poison ##
::item "heat:UnheatedWeakConPoison"::
::->result:: "/obj/reagents/con_poison.ob"
::->factor:: 0.1
::->func:: ({ (: $2->add_eat_effect( "/std/effects/poisons/con_new",
to_int( $3->query_skill_bonus( "covert.items.poisons" ) ) ) :) })
## Con poison ##
::item "heat:UnheatedConPoison"::
::->result:: "/obj/reagents/con_poison.ob"
::->factor:: 0.1
::->func:: ({ (: $2->add_eat_effect( "/std/effects/poisons/con_new",
to_int( $3->query_skill_bonus( "covert.items.poisons" ) * 10 ) ) :) })
## Confuse poison ##
::item "heat:UnheatedConfusePoison"::
::->result:: "/obj/reagents/confuse_poison.ob"
::->factor:: 0.1
::->func:: ({ (: $2->add_eat_effect( "/std/effects/poisons/confuse",
to_int( $3->query_skill_bonus( "covert.items.poisons" ) * 10 ) ) :) })
## Smokebombs ##
::item "heat:UnheatedSmokeBomb"::
::->result:: "/obj/reagents/smokebomb.ob"
::->factor:: 0.5
::->func:: ({ (: $2->add_eat_effect( "/std/effects/poisons/smokebomb",
to_int( $3->query_skill_bonus( "covert.items.poisons" ) ) ) :) })
## Toffee - for the hell of it :P ##
::item "heat:SuGar"::
::->result:: "/w/taffyd/reagents/caramelised_sugar.food"
# Sugar defaults to a handful, which is 50 units.
# One cup is 960 units.
# 3 handfuls is (empirically!) approxiamtely a cup.
::->factor:: 6.4
::->func:: ({})
::->playtester:: 1
::item "heat:CaramelisedSugar"::
::->result:: "/w/taffyd/reagents/disgusting_brown_lump.food"
::->factor:: 0.15625
::->func:: ({ })
::->playtester:: 1
::item "heat:BrownSugar"::
::->result:: "/obj/food/sweets/toffee.food"
::->factor:: 1.0
::->func:: ({})
::->playtester:: 1