inherit "/obj/misc/lock";
void setup() {
set_name("lock");
set_short("standard furniture lock");
add_adjective( ({ "standard", "furniture" }));
set_long("A standard brass furniture lock.\n");
add_property("difficulty", 2);
set_weight(19);
set_value(10000);
}
void set_key_number(int num) {
add_property("key prop", "furniture_lock_"+num);
add_property("locktype", "furniture");
}