inherit "/obj/misc/lock";
void setup() {
set_name("lock");
set_short("flimsy door lock");
add_adjective( ({ "flimsy", "door" }));
set_long("A flimsy brass door lock.\n");
add_property("difficulty", 1);
set_weight(19);
set_value(10000);
}
void set_key_number(int num) {
add_property("key prop", "door_lock_"+num);
add_property("locktype", "door");
}