inherit "/std/room/furniture/surface";
void setup() {
set_name( "sideboard" );
set_short( "marquetry sideboard" );
add_alias( "table" );
add_adjective( ({ "marquetry"}) );
set_long("This is a long table specifically designed to rest "
"against a wall. The marquetry effect on the top surface has been "
"arranged to represent the Assassins' Guild coat of arms. \n");
set_allowed_positions(({ "sitting", "lying", "squatting", "standing"}));
set_allowed_room_verbs((["sitting" : "sits", "standing" : "stands"]));
set_weight(360);
set_max_weight(200);
set_value(100000);
set_allow_use_internals(1);
} /* setup() */