/* -*- LPC -*- */
/*
* $Locker: $
* $Id: cont_medium.c,v 1.28 2003/04/12 03:52:48 starr Exp $
*/
/**
* Continuous Medium Object.
*
* amount: current quantity of medium in arbitrary units
*
* continuous: 1 for continuous (default), reset to 0 for normal
* object behaviour
*
* collective: 1 for collective, 0 for normal behaviour.
*
* weight_unit: ({ a, b }) means that b units have weight a
*
* value_scale (float): if set & continuous, value is ::query_value() * amount
* * value_scale; else value is ::query_value()
*
* medium_alias: used for identification - choose something with
* capitals (e.g. "ChalkDust") so players can't
* use it as a valid alias by accident
*
* pile_name: "pile", "collection", "puddle", etc.
*
* amount_types: ([ "pinch": ({ 1, "pinches" }),
* "handful": ({ 50, "handfuls" }) ])
*
* pile_types: ({ 50, "small", 100, "medium", 150, "large", "huge" });
*
* Added by Jeremy, 4-Nov-95:
*
* ground, longs, shorts, medium_aliases
*
* The above were removed by Jeremy, 18-Jun-97. Hopefully no one will
* miss them.
* @author Jeremy
*
* Additions for collective objects:
* Since "a" and "an" will be replaced with the number of objects,
* "$a" and "$an" can be used if there should be a non-changing "a" or "an"
* in the long.
* For verbs you can use $V<singular-verb>$<plural-verb>. Example: $Vglows$glow
* If there are any words which should be pluralized, place a $P in front of it,
* like $Pleaf or $Pword
* Finally you can use $A<word> if you want "a word" in for one object and
* "words" for more than one.
*/
#include <move_failures.h>
#include <parse_command.h>
#include <obj_parser.h>
inherit "/std/object";
private int amount;
private int continuous;
private int collective;
private nosave string my_filename;
private int *weight_unit;
private nosave int no_join;
private float value_scale;
private string medium_alias;
private string pile_name;
private string *_sorted_amount_names;
private mapping amount_types;
private mixed *pile_types;
private nosave mixed _short_name;
object make_medium_clone( int number );
void create() {
int junk;
do_setup++;
::create();
do_setup--;
continuous = 0;
collective = 0;
weight_unit = ({ 1, 200 });
pile_name = "pile";
if ( !do_setup )
this_object()->setup();
if( !clonep( this_object() ) )
return;
sscanf( file_name( this_object() ), "%s#%d", my_filename, junk );
amount = 1;
}
/** @ignore yes */
void set_name( string word ) {
::set_name( word );
if ( continuous )
add_plural( word );
} /* set_name() */
/**
* This method returns the amount of the stuff there is. This is a
* volume measurement.
* @return the amount of stuff
*/
int query_amount() { return amount; }
/**
* This method sets the amount of the stuff there is.
* @param number the amount to set it to
*/
void set_amount( int number ) {
if(environment() && continuous)
environment()->add_volume(number - amount);
amount = number;
if(continuous || collective)
set_weight((amount * weight_unit[ 0 ] ) / weight_unit[ 1 ]);
}
/**
* This method changes the amount of stuff.
* @param number the amount to change it by
*/
void adjust_amount(int number) {
if(environment() && continuous)
environment()->add_volume(number);
amount += number;
if(amount < 1) {
no_join = 1;
move( "/room/rubbish" );
return;
}
if(continuous || collective)
set_weight((amount * weight_unit[0]) / weight_unit[1]);
}
/**
* This method tests to see if this object is continuous or not.
* @return 1 if it is continuous, 0 if not
*/
int query_continuous() { return continuous; }
/**
* This method tests to see if this object is a collective or not.
* @return 1 if it is continuous, 0 if not.
*/
int query_collective() { return collective; }
/**
* This method returns 1 if the object is available for mergin.
* @return 1 if we can merge
*/
int query_merger() { return 1; }
/**
* This method makes the object continuous.
*/
void set_continuous() {
collective = 0;
if (continuous) {
return;
}
if ( environment() ) {
environment()->add_volume( -200*query_weight() );
}
continuous = 1;
if(environment()) {
environment()->add_volume( amount );
}
} /* set_continuous() */
/**
* This method removes the continuous property from the object.
*/
void reset_continuous() {
if (!continuous) {
return;
}
continuous = 0;
if ( environment() ) {
environment()->add_volume( -amount );
}
} /* reset_continuous() */
/*
* This method makes the object a collective.
*/
void set_collective() {
collective = 1;
continuous = 0;
add_property( "determinate", "" );
}
/**
* This method removes the collective property from the object.
*/
void reset_collective() {
collective = 0;
}
/**
* This method returns the weight units used for this type
* of unit. The weight unit is an array ({ a, b }) which means
* that b units of stuff have weight a.
* @return the weight array
*/
int *query_weight_unit() { return weight_unit; }
/**
* This method sets the weight units used for this type
* of stuff. The weight unit is an array ({ a, b }) which means
* that b units of stuff have weight a.
* @param numbers the new weight unit
*/
void set_weight_unit( int *numbers ) { weight_unit = numbers; }
/**
* This method checks to see if we are allowed to join with other
* objects when we encounter them. A join will occur if we end up in
* same environment and the medium aliases match.
* @return 1 if they cannot join, 0 if they can
*/
int query_no_join() { return no_join; }
/**
* This method stops this object joining with other
* objects when we encounter them. A join will occur if we end up in
* same environment and the medium aliases match.
*/
void set_no_join() { no_join = 1; }
/**
* This method lets this object joining with other
* objects when we encounter them. A join will occur if we end up in
* same environment and the medium aliases match.
*/
void reset_no_join() { no_join = 0; }
/**
* This method returns the medium alias. This should be a unique alias
* for the medium, it is used when joining to see if we can join or not
* It it used for identification - choose something with
* capitals (e.g. "ChalkDust") so players can't
* use it as a valid alias by accident.
* @return the medium alias
*/
string query_medium_alias() { return medium_alias; }
/**
* This method sets the medium alias for the object.
* This should be a unique alias
* for the medium, it is used when joining to see if we can join or not
* It it used for identification - choose something with
* capitals (e.g. "ChalkDust") so players can't
* use it as a valid alias by accident.
& @param word the medium alias
*/
void set_medium_alias( string word ) {
medium_alias = word;
add_alias( medium_alias );
} /* set_medium_alias() */
/**
* This method returns the name we give the piles of this stuff. This
* is the name given to piles of the object.
* @return the name of the pile
*/
string query_pile_name() { return pile_name; }
/**
* This method returns the name we give the piles of this stuff.
* @example
* set_pile_name("puddle");
* @param word the name of the pile
*/
void set_pile_name( string word ) { pile_name = word; }
/**
* This method returns the types of the different amounts.
* argument is a mapping which contains the name of the pile and
* value is an array, the first element is the amount needed for
* the name and the second element is the plural of the pile name.
* @return the amount types mapping
*/
mapping query_amount_types() { return amount_types; }
/**
* This method sets the sizes of the piles and their names. The
* argument is a mapping which contains the name of the pile and
* value is an array, the first element is the amount needed for
* the name and the second element is the plural of the pile name.
* @example
* set_amount_types( ([ "pinch": ({ 1, "pinches" }),
* "handful": ({ 50, "handfuls" }) ]));
* @param map the amount types mapping
*/
void set_amount_types( mapping map ) {
amount_types = map;
// This is for efficiency in amount_size() and amount_size_short()
_sorted_amount_names = sort_array(m_indices( amount_types ),
(: amount_types[$1][0] - amount_types[$2][0] :));
}
/**
* This method returns the array of pile types.
* The pile types array starts with a number, the number is the
* cut off amount to get the size name in the next array element.
* The numbers and strings alternate and the last element is the
* the default size.
* @return the array of pile types
*/
mixed query_pile_types() { return pile_types; }
/**
* This method sets the name of the piles given the different
* amounts of piles available. The last pile type in the list is
* the size to use for anything larger. The pile sizes must be in
* order.
* @example
* set_pile_types(({ 50, "small", 100, "medium", 150, "large", "huge" }));
* @param args the pile types
*/
void set_pile_types( mixed *args ) { pile_types = args; }
/**
* This method returns the maximum number of piles of the
* object that can be seen. Any more than this turns into 'many'.
* @return the maximum number of piles that can be seen
*/
int query_max_seen() { return 12; }
/**
* This method returns the value of the object. If the object is
* not continuous, or the value_scale has not been set, the value is
* the value set with set_value(), as usual. Otherwise, the value is
* scaled by value_scale and multiplied by the current amount.
* @return the value of the object
* @see set_value()
* @see set_value_scale()
* @see query_value_scale()
*/
int query_value() {
if (!floatp(value_scale) || !continuous) {
if(collective)
return (amount * ::query_value() );
return ::query_value();
}
return to_int(::query_value() * value_scale * amount);
} /* query_value() */
/**
* This method sets the amount by which to scale the value of a
* continuous object. If not set, the value will be that set with
* set_value().
* @param f the value scale
* @see query_value_scale()
* @see query_value()
*/
void set_value_scale(float f) { value_scale = f; }
/**
* This method returns the current value scale.
* @return the value scale
* @see set_value_scale()
* @see query_value()
*/
float query_value_scale() { return value_scale; }
/**
* This returns as an integer 'how many' we have of a particular
* type.
* @return int representing the amount of a particular pile.
*/
int query_how_many() {
int biggest_amount;
int how_many;
string size;
string biggest_size;
if(!amount)
return 0;
if(!m_sizeof(amount_types)) {
if(collective)
// Wrong! Wrong! -- Terribly wrong!
// return query_num(amount);
return amount;
return 0;
}
biggest_size = _sorted_amount_names[0];
foreach (size in _sorted_amount_names) {
if (amount < amount_types[size][0]) {
break;
}
biggest_size = size;
}
biggest_amount = amount_types[biggest_size][0];
how_many = ( amount + biggest_amount / 2 ) / biggest_amount;
return how_many;
}
/**
* This method returns a string which tells us how much stuff we
* have.
* @return string representing the amount of stuff we have
*/
varargs string amount_size(int exact) {
int biggest_amount;
int how_many;
string size;
string biggest_size;
string biggest_plural;
if ( !amount ) {
return "none at all";
}
if ( !m_sizeof( amount_types ) ) {
return "minus one Cornish pint";
}
biggest_size = _sorted_amount_names[0];
foreach (size in _sorted_amount_names) {
if (amount < amount_types[size][0]) {
break;
}
biggest_size = size;
}
biggest_amount = amount_types[biggest_size][0];
biggest_plural = amount_types[biggest_size][1];
how_many = ( amount + biggest_amount / 2 ) / biggest_amount;
if ( !how_many ) {
return "apparently not containing any "+ biggest_plural;
}
if ( how_many == 1 ) {
return "about one "+ biggest_size;
}
if ( !exact && how_many > query_max_seen() ) {
return "more "+ biggest_plural +" than you can count";
}
return "about "+ query_num( how_many ) +" "+ biggest_plural;
} /* amount_size() */
/**
* This method returns a string which tells us how much stuff we
* have.
* @return string representing the amount of stuff we have
*/
string amount_size_short() {
int biggest_amount;
int how_many;
string size;
string biggest_size;
string ret;
string biggest_plural;
if ( !amount || !sizeof( amount_types ) ||
(query_property("determinate") == "some ") ) {
if(collective)
return query_num(amount, 20) + " ";
return "";
}
if (_short_name && _short_name[0] == amount) {
return _short_name[1];
}
biggest_size = _sorted_amount_names[0];
foreach (size in _sorted_amount_names) {
if (amount < amount_types[size][0]) {
break;
}
biggest_size = size;
}
biggest_amount = amount_types[biggest_size][0];
biggest_plural = amount_types[biggest_size][1];
how_many = ( amount + biggest_amount / 2 ) / biggest_amount;
if(!how_many) {
if(collective)
ret = query_num(amount) + " ";
else
ret = "a smidgeon of ";
} else if(collective && amount < biggest_amount) {
ret = query_num(amount) + " ";
} else if(how_many == 1) {
ret = "one "+ biggest_size + " of ";
} else {
ret = query_num( how_many, query_max_seen()) +" "+ biggest_plural +
" of ";
}
_short_name = ({ amount, ret });
return ret;
} /* amount_size_short() */
/**
* This method returns a string describing how big the pile is.
* @return the size of this pile of stuff
*/
string pile_size() {
int i;
if ( !sizeof( pile_types ) ) {
return "a surreal "+ pile_name;
}
for ( i = 0; i < ( sizeof( pile_types ) - 1 ); i += 2 ) {
if ( amount <= pile_types[ i ] ) {
return add_a( pile_types[ i + 1 ] ) +" "+ pile_name;
}
}
return add_a( pile_types[ sizeof( pile_types ) - 1 ] ) +" "+ pile_name;
} /* pile_size() */
/** @ignore yes */
varargs string pretty_short( object thing ) {
if(collective) {
if(amount > 1)
return pretty_plural(thing);
else
return add_a(::pretty_short(thing));
}
return amount_size_short() + ::pretty_short( thing );
} /* pretty_short() */
/** @ignore yes */
varargs string pretty_plural( object thing ) {
if(amount > 1)
return amount_size_short() + ::pretty_plural( thing );
return ::pretty_plural(thing);
}
#ifdef 0
/** @ignore yes */
string short(int dark) {
string ret;
ret = ::short( dark );
if(!ret || ret == "something" || !collective)
return(ret);
if(amount == 1)
return add_a(ret);
return( query_num(amount, 9999 ) + " " + query_main_plural());
}
#endif
/** @ignore yes */
string long(string words, int dark ) {
int i;
string ret;
string *bits;
if(continuous)
return replace( ::long( words, dark ),
({ "$amount_size$", amount_size(),
"$pile_size$", pile_size() }) );
ret = replace( ::long( words, dark ), "$N", short( dark ) );
if(collective && amount > 1) {
ret = replace( ret, ",$", "$comma_dollar$" );
ret = replace( ret, ({ ",", " $spaced_comma$", ";", " $spaced_semi$",
":", " $spaced_colon$", ".", " $spaced_period$" }) );
ret = replace( ret, "$comma_dollar$", ",$");
bits = explode(ret, " ");
for(i = 0; i < sizeof(bits); i++) {
switch( bits[ i ] ) {
case "This":
bits[i] = "These";
break;
case "this":
bits[i] = "these";
break;
case "is":
bits[i] = "are";
break;
case "a":
case "an":
bits[i] = amount_size_short();
bits[i] = bits[i][0..<2];
break;
case "it":
bits[i] = "they";
break;
case "It":
bits[i] = "They";
break;
case "its":
bits[i] = "their";
break;
case "Its":
bits[i] = "Their";
break;
case "$a":
case "$an":
bits[i] = bits[i][1..];
break;
default:
// handling verbs
if( bits[i][0..1] == "$V" ) {
bits[i] = replace_string( bits[i], "$V", "" );
bits[i] = explode( bits[i], "$" )[1];
};
// handling manual pluralization
if( bits[i][0..1] == "$P" ) {
bits[i] = replace_string( bits[i], "$P", "" );
bits[i] = pluralize( bits[i] );
};
// handling disappearing "a"s
if( bits[i][0..1] == "$A" ) {
bits[i] = replace_string( bits[i], "$A", "" );
bits[i] = pluralize( bits[i] );
};
// was there before
if(strsrch(bits[i], query_plural(dark)) == -1)
bits[i] = replace(bits[i], short(dark), query_plural(dark));
}
}
ret = implode(bits, " ");
ret = replace(ret, ({ " $spaced_comma$", ",", " $spaced_semi$", ";",
" $spaced_colon$", ":", " $spaced_period$", "." }) );
// added for removing tags
} else if( collective && amount == 1 ) {
bits = explode(ret, " ");
for(i = 0; i < sizeof(bits); i++) {
if( bits[i][0..1] == "$V" ) {
bits[i] = replace_string( bits[i], "$V", "" );
bits[i] = explode( bits[i], "$" )[0];
};
if( bits[i][0..1] == "$P" ) {
bits[i] = replace_string( bits[i], "$P", "" );
};
if( bits[i] == "$a" || bits[i] == "$an" ) {
bits[i] = bits[i][1..];
};
if( bits[i][0..1] == "$A" ) {
bits[i] = replace_string( bits[i], "$A", "" );
bits[i] = add_a( bits[i] );
};
};
ret = implode( bits, " " );
};
return ret;
}
/** @ignore yes */
string query_long(string words, int dark) {
return long(words, dark);
}
object new_collective(int number) {
object ob;
object place;
ob = make_medium_clone(number);
adjust_amount(-number);
ob->set_no_join();
if(environment()) {
place = (object)environment()->query_property( "medium dest" );
if(!place)
place = environment();
ob->move(place);
}
ob->reset_no_join();
ob->call_out("merge", 1);
return ob;
}
/*
* This is a separate function so that things that inherit this can
* redefine it to meet their requirements.
*/
int merge_criteria(object ob) {
return medium_alias == ob->query_medium_alias();
}
void merge() {
object *obs;
if(environment())
obs = filter(all_inventory(environment()) - ({ this_object() }),
"merge_criteria", this_object());
if(sizeof(obs) && objectp(obs[0])) {
no_join = 1;
move("/room/rubbish");
obs[0]->adjust_amount(amount);
}
return;
}
/** @ignore yes */
varargs int move( mixed dest, string messin, string messout ) {
int check;
if((check = ::move(dest, messin, messout)) != MOVE_OK)
return check;
if(no_join || !medium_alias || (!continuous && !collective))
return MOVE_OK;
call_out("merge", 0);
return MOVE_OK;
}
/**
* This method makes a duplicate of ourselves at a different size.
* @param number the new size of the object
* @return the new object
*/
object make_medium_clone( int number ) {
object medium;
mapping map;
medium = clone_object( explode( file_name( this_object() ), "#" )[ 0 ] );
map = (mapping)this_object()->query_dynamic_auto_load();
medium->init_dynamic_arg( map );
map = (mapping)this_object()->query_static_auto_load();
if ( map ) {
medium->init_static_arg( map );
}
medium->set_amount( number );
//
// Scale the enchantmant.
//
medium->set_enchant( query_enchant() * medium->query_max_enchant() /
query_max_enchant() );
return medium;
} /* make_medium_clone() */
/** @ignore yes */
object cont_query_parse_id( mixed *args ) {
int i;
string *sizes;
object medium, place;
if ( args[ P_THING ] < 0 ) {
args[ P_THING ]++;
if ( args[ P_THING ] ) {
return 0;
}
args[ P_THING ] = -99999;
return this_object();
}
sizes = m_indices( amount_types );
if ( args[ P_THING ] == 1 ) {
for ( i = 0; i < sizeof( sizes ); i++ ) {
if ( member_array( sizes[ i ], explode( args[ P_STR ], " " ) ) !=
-1 ) {
if ( amount_types[ sizes[ i ] ][ 0 ] > amount ) {
return 0;
}
medium = make_medium_clone( amount_types[ sizes[ i ] ][ 0 ] );
place = (object)environment()->query_property( "medium dest" );
if ( !place ) {
place = environment();
} else {
remove_call_out( "no_env_move" );
call_out( "dest_old_env", 1, environment() );
}
adjust_amount( -amount_types[ sizes[ i ] ][ 0 ] );
this_object()->set_no_env_move( place );
medium->move( place );
args[ P_THING ] = -99999;
return medium;
}
}
args[ P_THING ] = -99999;
return this_object();
}
for ( i = 0; i < sizeof( sizes ); i++ ) {
if ( member_array( amount_types[ sizes[ i ] ][ 1 ],
explode( args[ P_STR ], " " ) ) != -1 ) {
if ( amount_types[ sizes[ i ] ][ 0 ] * args[ P_THING ] > amount ) {
return 0;
}
medium = make_medium_clone( amount_types[ sizes[ i ] ][ 0 ] *
args[ P_THING ] );
place = (object)environment()->query_property( "medium dest" );
if ( !place ) {
place = environment();
} else {
remove_call_out( "no_env_move" );
call_out( "dest_old_env", 1, environment() );
}
adjust_amount( -amount_types[ sizes[ i ] ][ 0 ] * args[ 0 ] );
this_object()->set_no_env_move( place );
medium->move( place );
args[ P_THING ] = -99999;
return medium;
}
}
return 0;
}
/** @ignore yes */
object coll_query_parse_id( mixed *arr ) {
string *bits;
if((arr[0] < 0)) {
return 0;
}
if(arr[0] == 0) {
bits = explode( arr[ 1 ], " " );
if(sizeof(bits) == 1) {
if(bits[0] == query_main_plural()) {
return this_object();
}
}
if(member_array(bits[sizeof(bits) - 1 ], query_plurals()) == -1) {
return this_object();
}
return 0; /// ????
}
if(id(arr[1])) {
return new_collective(amount - arr[0]);
}
}
object query_parse_id( mixed *args ) {
if(continuous)
return cont_query_parse_id(args);
return coll_query_parse_id(args);
}
/** @ignore yes */
mixed* cont_parse_match_object(string* input, object player,
class obj_match_context context) {
int result;
string size;
mixed* amt;
int make_amt;
int smallest;
int num;
object medium;
object place;
result = ::is_matching_object(input, player, context);
if (!continuous || !result) {
if (result) {
if (update_parse_match_context(context, 1, result)) {
return ({ result, ({ this_object() }) });
}
}
return 0;
}
smallest = amount;
foreach (size, amt in amount_types) {
if ( member_array( size, input) != -1) {
if ( amt[ 0 ] > amount ) {
return 0;
}
make_amt = amt[0];
} else if ( member_array( amt[1], input ) != -1 ) {
if ( amt[ 0 ] > amount ) {
return 0;
}
make_amt = amt[0];
}
if (smallest > amt[0]) {
smallest = amt[0];
}
}
if (!make_amt) {
if(!amount)
make_amt = 1;
else
make_amt = amount;
}
num = update_parse_match_context(context, (amount / make_amt), result);
if (!num) {
return 0;
}
make_amt *= num;
if (context->fraction) {
make_amt = (make_amt * context->fraction[0]) / context->fraction[1];
}
if (make_amt < smallest) {
make_amt = smallest;
}
if (make_amt < amount) {
medium = make_medium_clone( make_amt );
place = (object)environment()->query_property( "medium dest" );
if ( !place ) {
place = environment();
} else {
remove_call_out( "no_env_move" );
call_out( "dest_old_env", 1, environment() );
}
adjust_amount( -make_amt );
this_object()->set_no_env_move( place );
medium->move( place );
return ({ result, ({ medium }) });
}
return ({ result, ({ this_object() }) });
}
/** @ignore yes */
mixed* coll_parse_match_object(string* input, object viewer,
class obj_match_context context) {
int ret;
int num;
int make_amt;
string size;
mixed *amt;
int smallest;
ret = ::is_matching_object(input, viewer, context);
if (!ret) {
return 0;
}
if (sizeof(input) == 1 &&
!context->number_included &&
!context->ordinal &&
(member_array(input[<1], query_plurals()) != -1 ||
input[<1] == "all" || input[<1] == "thing")) {
return ({ OBJ_PARSER_MATCH_PLURAL, ({ this_object() }) });
}
if(amount_types) {
smallest = amount;
foreach (size, amt in amount_types) {
if(member_array( size, input) != -1) {
if(amt[0] > amount) {
return 0;
}
make_amt = amt[0];
ret = OBJ_PARSER_MATCH_SINGULAR;
} else if(member_array( amt[1], input ) != -1) {
if(amt[ 0 ] > amount) {
return 0;
}
make_amt = amt[0];
ret = OBJ_PARSER_MATCH_PLURAL;
}
if (smallest > amt[0]) {
smallest = amt[0];
}
}
}
if(!make_amt)
make_amt = 1;
num = update_parse_match_context(context, to_int(amount / make_amt), ret);
if (!num)
return 0;
num *= make_amt;
if (context->fraction) {
num = (num * context->fraction[0]) / context->fraction[1];
}
if(num < amount) {
new_collective(amount - num);
return ({ ret, ({ this_object() }) });
}
return ({ ret, ({ this_object() }) });
}
/** @ignore yes */
mixed *parse_match_object(string *input, object player,
class obj_match_context context) {
if(continuous)
return cont_parse_match_object(input, player, context);
return coll_parse_match_object(input, player, context);
}
/**
* This method is for dealing with the object when bits are shaved off.
* If it is split up by someone referencing it we are moved into a
* special environment so we do not interfer with the old pile. The
* property "medium dest" will be used as the place to go, otherwise
* the environment will be used. This method sticks it into a special
* on the fly created container.
* @param dest the place to move too (this will be the "medium dest" or
* the environment()
*/
void set_no_env_move( object dest ) {
object place;
if ( file_name( environment() ) == "/room/rubbish" ) {
return;
}
place = clone_object( "/std/container" );
place->add_property( "medium dest", dest );
move( place );
call_out( "no_env_move", 0, dest, place );
} /* set_no_env_move() */
/**
* This method checks to see if we are still in our silly little container
* and if we are, moves us back. We always dest the old container
* @param dest where we are going to
* @param place the temporary container
*/
void no_env_move( object dest, object place ) {
if ( environment() == place ) {
move( dest );
}
call_out( "dest_old_env", 1, place );
} /* no_env_move() */
/**
* This method destructs the temporary container.
* @param place the object to destroy
*/
void dest_old_env( object place ) {
if ( place ) {
place->dest_me();
}
} /* dest_old_env() */
/** @ignore yes */
mapping query_dynamic_auto_load() {
return ([
"::": ::query_dynamic_auto_load(),
"continuous": continuous,
"collective": collective,
"amount": amount,
]);
} /* query_dynamic_auto_load() */
/** @ignore yes */
void init_dynamic_arg( mapping map, object ) {
if ( !mapp( map ) )
return;
if ( map[ "::" ] )
::init_dynamic_arg( map[ "::" ]);
if ( map[ "amount" ] )
set_amount( map[ "amount" ] );
/* This ensures that volumes are set properly in vessels */
if ( !undefinedp( map[ "continuous" ] ) )
if ( map[ "continuous" ] ) {
set_continuous();
} else {
reset_continuous();
}
if(!undefinedp(map["collective"]))
collective = map["collective"];
}
/** @ignore yes */
mapping int_query_static_auto_load() {
return ([
"::": ::int_query_static_auto_load(),
"weight_unit": weight_unit,
"medium_alias": medium_alias,
"pile_name": pile_name,
"amount_types": amount_types,
"pile_types": pile_types,
"value_scale": value_scale,
]);
}
/** @ignore yes */
mapping query_static_auto_load() {
if ( base_name(this_object()) + ".c" == __FILE__ )
return int_query_static_auto_load();
return 0;
} /* query_static_auto_load() */
/** @ignore yes */
void init_static_arg( mapping map ) {
if ( !mapp( map ) )
return;
if ( map[ "::" ] )
::init_static_arg( map[ "::" ] );
if ( !undefinedp( map[ "medium_alias" ] ) )
medium_alias = map[ "medium_alias" ];
if ( pointerp( map[ "weight_unit" ] ) )
weight_unit = map[ "weight_unit" ];
if ( stringp( map[ "pile_name" ] ) )
pile_name = map[ "pile_name" ];
if ( mapp( map[ "amount_types" ] ) )
set_amount_types(map[ "amount_types" ]);
if ( pointerp( map[ "pile_types" ] ) )
pile_types = map[ "pile_types" ];
if ( floatp( map[ "value_scale" ] ) )
value_scale = map[ "value_scale" ];
} /* init_static_arg() */
/** @ignore yes */
mixed *stats() {
return ::stats() + ({
({ "amount", amount }),
({ "medium alias", medium_alias }),
({ "continuous", continuous }),
({ "collective", collective }),
({ "value scale", value_scale }),
});
} /* stats() */