#include "path.h";
inherit CITYROOM;
void setup() {
set_short("south west corner of Squash Square");
set_long("This is the south west corner Squash Square\n");
set_light( 80 );
add_exit("east", SQUASH + "squash8", "road");
add_exit("north", SQUASH + "squash4", "road");
add_exit("northeast", SQUASH + "squash3", "hidden");
add_property( "los", "open" );
set_linker(({ PATH + "squash8", PATH + "squash4", PATH + "squash3" }),
"to a point", "", "Squash Square");
set_zone("pumpkin");
set_monster(1, "city");
}