#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Pumpkin Way");
set_long("This is the end of Pumpkin Way at the junction with "
"Squash Square.\n");
set_light( 80 );
add_exit("north", PUMPKIN + "pumpkin5", "road");
add_exit("south", SQUASH + "squash2", "road");
set_monster(2, "pumpkin");
}