#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Pumpkin Way");
set_long("This is end of Pumpkin Way at the junction with Crumpet Circle.\n");
set_light( 80 );
add_exit("east", PUMPKIN + "pumpkin2", "road");
add_exit("southwest", CRUMPT + "crumpt1", "road");
set_monster(2, "pumpkin");
}