#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Gumboot Road");
set_long("This is north end of Gumboot Road at the junction with Squash Square.\n");
set_light( 80 );
add_exit("north", SQUASH + "squash8", "road");
add_exit("south", GUMBOOT + "gumboot2", "road");
set_monster(1, "city");
}