#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Fruitbat Avenue");
set_long("This is the middle of Fruitbat Avenue just south of the "
"vault.\n");
set_light( 80 );
add_exit("east", FRUITBAT + "fruitbat4", "road");
add_exit("west", FRUITBAT + "fruitbat2", "road");
add_exit("north", FRUITBAT + "walrus_vault_entry", "door");
set_monster(1, "city");
}