#include "path.h"
#include <clubs.h>
inherit "/std/room/club_control_room";
int check_playtester(string str, object ob, string special_mess);
void setup() {
object table;
set_light(100);
set_club_control_type(CLUB_ROOM_FAMILY_ONLY);
set_short("Family control room");
set_long("White boards cover the walls of the room, in the middle of "
"the boards is a large black desk. Scribblings and weird lines "
"joining squiggly blobs to other squiggly blobs cover the white "
"boards.\n");
add_sign("A large imposing 'read me' type sign.\n",
(: query_club_warning_message() :),
"sign");
add_item("white board", "They are everywhere, the drawings all look "
"somewhat meaningless, although perhaps they are "
"trying to convey some sort of family tree feeling. "
"All the drawings look rather old, odd really. "
"A singular lack of white board markers or erasers "
"could be the reason behind it.\n");
add_item("white board eraser",
"There are none of them here, not one, not even... No "
"none at all.\n");
add_item("white board marker",
"Looking around the place, there is a singular lack of "
"white board markers.\n");
add_item("large black desk",
({ "long",
"The desk looks imposing in its bulk and girth. It "
"looks a bit unused, although there is a register "
"sitting on top of the desk which seems to contain the "
"list of all the current clubs in Ankh-Morpork.\n",
"position", "the large black desk" }));
add_item("squiggly blob",
"It appears to be joined to another squiggly blob.\n");
add_item("weird line",
"This line darts across the board at an angle that "
"is hard to determine, you guess 16.123678 degrees.\n");
add_item("scribblings",
"They are not recognisably words, they just look like they "
"could be words until you take a closer look.\n");
set_not_replaceable(1);
add_exit("south", PATH + "crumpt4", "door");
table = clone_object("/obj/misc/top_families");
table->move(this_object());
add_property("place", "Pumpkin");
} /* setup() */